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Post by william on Jan 6, 2015 5:57:23 GMT -8
I don't know if there is a section here for this type of activity but I plan on listing changes I make and roughly when I made them as a way for you and me to keep track of things that have and have not been done to improve Dark Crusaders for everyone to enjoy. Thank you everyone for your input. Please feel free to ask questions or requests about server changes. Do not be shy nothing is to good or to stupid to ask, I personally have an open door policy.
I am not going to go back in time to changes that we made before now I am just going to continue forward.
1/1/2015 New years day: finalized scripting for Bombing Run, Capture the Flag, Double Dom, King Of the Hill, Team vs Team and Player vs Player.
1/4/2015: Fixed value error on lock down or secure for player event trophy's. Players who decided to lock their trophy as a decoration item will have the event player statistics value shown on lock down.
That concludes my morning review. Any questions or comments please feel free.
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Post by william on Jan 13, 2015 5:38:57 GMT -8
Item Script error fixed with Snowy tree's from 2009
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Post by william on Jan 13, 2015 12:11:42 GMT -8
4 updates 1. Plant system updates and hopefully cycle fix. Plants would not cycle every 23 hrs as directed in the script. 2. Custom house plot update. Now when you customize your house you will no longer loose your deed placements, turns out this is only part true, there are still some items that move to the moving crate but I will fix that in due time! 3. Fix for upcoming vendor that will sell DC Addons and Misc seasonal items perhaps. 4. Edited the cleanup.cs script to create a log file of anything it "cleans"
Please Note that not all updates are for players. I only mentioned the cleanup.cs for owners and developers to know that the log is an avalable tool for bug fixes.
Thank you all for your in game feedback. Questions or comments please pm me.
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Post by william on Jan 29, 2015 14:47:08 GMT -8
1. Heal pots have been adjusted to Dark Crusaders standards, this will be trial and error to get it down. 2. Spell damage increase cap has been adjusted for pvp and pvm to Dark Crusaders standards. again trial and error, feedback is welcome.
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Post by william on Jan 31, 2015 15:33:12 GMT -8
The plant growing system Officially works!
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Post by william on Mar 3, 2015 1:17:25 GMT -8
Fixed a script error dealing with the guild chat, no longer will there be a double name when using guild chat.
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Post by william on Apr 19, 2015 4:15:37 GMT -8
Ok We just put in a Huge update with a lot of things that I will have to make a list of for everyone. The basics for now are, New vet rewards, A few new monsters that are not out at this current time, Champ spawn artifacts some deco some stock Uo misc clothings and armor. Please note the clothing and or armor will either be updated or replaced with DC standard items so you might loose said items, Like I said I will make a list. Fixes to the Buff Bar, fixes to necro spells and updates to the mondain's legacy world "rules" example life leech or defense chance increase. Auto pet stable when a log out or some sort of disconnect happens, Please Note when the server restarts your pets are not auto stabled as of yet. I am working to fix this issue. lots more but I will work on a list.
I will also start a bugs and fixes section if anyone comes across anything.
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Post by william on Apr 22, 2015 17:49:49 GMT -8
Patch Updates!
Monsters added: InterredGrizzle, Ilhenir, Meraktus, Fetid Essence, Satyr, Rageing Grizzly Bear, Ferel Treefellow, Twaulo, ML Dryad, Chaos Dragoon, Chaos Dragoon Elite, Greater Mongbat, Corrosive Slime, Troglodyte, Greater Dragon, Corrupted Soul, Minotaur, Minotaur Captain, Minotaur Scout, Pestilent Bandage. These are all in the process of being converted to DC style and will soon be seen lurking around.
Peacemaking fix for Abysmal Horror,
Auto Stable of pets when you disconnect, this works other than when the server restarts. At server restart your pet will not be auto stabled at this time. A fix will be available for this soon. Animal Form correctly uses mana. Animal Lore correctly registers the proper level from all buffs not just the base amount. Arcane Gems are now stackable. Clothing can now be fortified. Prisoner escortable now give double compassion. Enhance potions fix. Ml attributes available on runic tools, that isn't quite set up properly yet to DC standards. Wands have been given primary and secondary ability. Weapon text engravers added. weapons can now be fortified. Hit chance increase now works current cap is 45%. Defense chance increase now works current cap is 45% A Big Fish caught from fishing that is over 20 stones should have the your name on it. Goza Mat added to tailoring Bug fixed with the mail/chat system that would cause it to crash.
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Post by william on Jun 14, 2015 15:00:18 GMT -8
Spellbook creation updates, potion sprinkler installation and some random fixes were done last night.
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Post by william on Jun 15, 2015 5:45:16 GMT -8
Container weight limits have been corrected and are now back to 1600 stones. Secured inside a house a container has no weight limit. Locked down inside a house it has a limit of 1600 still.
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Post by william on Aug 4, 2015 11:25:28 GMT -8
patches last night.
1. guild last online update 2. mono fixes for the core 3. Ownership typeo fix in house gump 4. option to turn on runuo 2.1 system char inactivity 5. Error and logging updates. 6. timer added for true harrower's teleport player to self system 8. random crash guard settings and an attempt to clean up patched in fixes for new client compatibility. 9. worthless property removed from monsterstatuette.cs 10. removed buggy section of script that allowed players to talk while hidden 11. fixed house location script for Alyssa
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Post by william on Aug 18, 2015 4:57:50 GMT -8
Patches 8/18/2015
1. Animal form mana requirements and consumption fix. 2. Basecreature misc acid spill fixes and Guarding tag added to followers when guarding. 3. Board fix. Boards can now be created from Logs with the use of an axe. 4. Nature's Fury adjustment. Still testing. 5. lots of Misc support and core updates.
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Post by william on Aug 23, 2015 9:39:15 GMT -8
Patches 8/23/2015
1. Temporally removed daily charge for player vendors. 2. Poker has been added to the Casino.
Edit: player vendors look like they might still be charging, will fix.
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Post by marina on Aug 24, 2015 10:22:34 GMT -8
Thank you so much for all your hard work!!!
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Post by Neshoba on Aug 29, 2015 13:51:43 GMT -8
Awsome frikkin job dude thank you
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Post by Neshoba on Aug 29, 2015 14:02:27 GMT -8
awesome job man thank you
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Post by william on Sept 9, 2015 5:49:06 GMT -8
Patches 9/9/2015 1. Dark Crusaders is now running on client patch 7.0.45.65; This was done to allow new art, new events and down the road new spawn and perhaps new maps. Please take the time to download the latest classic client from www.uo.com/Client-Download to prevent map inconsistency and crashes due to new art. Please remember to replace your hues.mul file. 2. More patch notes when I return. Thank you!
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Wolfen
Guild Master
It Is What It Is And Thats All It Will Ever Be
Posts: 84
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Post by Wolfen on Sept 24, 2015 15:54:26 GMT -8
2. Spell damage increase cap has been adjusted for pvp and pvm to Dark Crusaders standards. again trial and error, feedback is welcome from post above pvp and pvm is still out of balance but makin progress not sure where the tweak needs to be for improvement on that but at least can kill in pvp now with rite planning and getting to the shot first duels still a tie for some players tho ,, any ideas on new deco patch coming in is wicked deco in there and talked to Neshoba said he was lookin into makin it available thro vendors for different crafted or tamed stuff which will be nice and that mean players will have to craft and tame again lol:P
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Post by william on Oct 2, 2015 15:28:27 GMT -8
I have some tweeking to do when I get back to! Quick update before I go for a while -We have started a Halloween pumpkin patch event, while I worked out the bugs of this event I created another bug with some of the game menus. These bugs I will correct tonight when I return. -The pumpkin patch event will be ongoing for this month but will have its location and rares changed as the days go by. Ideas are welcome feel free to throw in your two cents. I have a lot of updates tweaks and items that I have been working on and will be working on the next couple weeks. Thank you for everyone's continued patience and if anyone has any requests you can pm in game or in here.
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Post by william on Oct 21, 2015 5:50:30 GMT -8
Ok, so far so good.
-Massive tile and items updates have finally been finished -working on the plant id part of the system now, then back to updating scripts for the new dark crusaders!
-If anyone happens to see any buts please let me know!
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